Bingo+, an electronic version of traditional bingo, was introduced in Québec in the fall of 2018 and then discontinued a year later.

 It was played on an electronic tablet and included quick-draw mini-games. It was tested in five pilot halls.

This study reports on the characteristics, playing habits and perceptions of players in these pilot Bingo+ halls and compares them to players in traditional bingo halls. Telephone interviews were conducted with 437 participants (pre-implementation), of whom 386 provided data at the nine-month follow-up (post-implementation) and 221 at the 21-month follow-up (held after the discontinuation of Bingo+).

The results show, among other things, that the clientele of the Bingo+ halls was predominantly female and elderly. At post-implementation follow-up, the weekly gambling expenditures of the Bingo+ group (mean $109; median $71) were similar to those of the traditional bingo group (mean $110; median $75). Those in the Bingo+ group participated primarily with family and friends for entertainment or socialization. A very small proportion of individuals reported experiencing negative consequences as a result of participating in Bingo+. Some people in the Bingo+ group (9.4%) reported being at moderate risk of developing a problem with Bingo+.

The discontinuation of Bingo+ had very little negative or positive impact on participants, with a large majority simply continuing to play traditional bingo. The closure of the bingo halls (Covid-19) had a positive impact on financial status (45% of individuals) and a negative impact on mood (16% of individuals).


Main researcher

Serge Sévigny, Université Laval

Summary

Research report

Appendices

Call for proposals

Deposit of the research report: March 2022